

Just plug that one back in and unplug the other one.

Start the handler and as soon as you have done so you will need to unplug the second controller. Many of these settings can be changed in game. Click the rightwards arrow on the top right corner next to the grayed out "Play" to move to the config screen and choose the settings you potentially want. Proceed to open NucleusCoop again, auto search for the game or manually select the game exe using the search game button, select it, choose the number of players and the screen layout you want. Open NucleusCoop, search for and download this game handler in the 'Download Game Handlers' option. Nucleus has been tested with 2 players but more should be possible.ĭownload the latest Nucleuscoop 2.0 and extract it.
#Super mario 64 last impact co op mod#
This coop mod supports the high-quality Render96 asset pack (featured above), the extended moveset patch, the bettercam patch among others and probably more in the future. This handler is for the multiplayer coop mod for the native PC Port of Super Mario 64. See posts by plecktrum84 below for possible solution. This different tool might require different steps to make splitscreen work. They get changed often so there's no use in giving a guide for them here. Just follow the steps provided by these programs. It still requires you to have your own copy of the Super Mario 64 ROM.

Alternatively you can try djoslin0's own compiler for the coop mod:.Do not ask for warez, in this case copyrighted ROMs, here. You can simply build the game together with the coop mod using sm64PCBuilder2 which needs a legally obtained ROM of the USA version of Super Mario 64.A PC build of Super Mario 64 with the Coop mod by djoslin0.
